Hobfolk
The crew

Nine desks.
One address each.

So a drawing query, an invoice question and a late delivery never land in the same inbox, and nothing waits on the one person who happens to know about it.

You go home. It doesn't.Every promise gets a row and a due dateAnswered the same day, not the next working dayA drawing before the quoteUnverifiable is never a passNine desks, one address eachNothing is sent that a human cannot read backThe folder exists before you price itYou go home. It doesn't.Every promise gets a row and a due dateAnswered the same day, not the next working dayA drawing before the quoteUnverifiable is never a passNine desks, one address eachNothing is sent that a human cannot read backThe folder exists before you price it
Said plainly

Every desk on this page is software

This is the automated crew. Hobfolk's own staff — the people who design these departments — are on the team page.

Every desk below is software. We put that on the front of the page rather than the back of it, because it is not a caveat — it is the entire reason the work gets done at four in the morning.

What it changes for you: the desks do not get ill, do not resign, do not go quiet in August, and do not forget what was agreed in March. What it does not change: a person still signs every quotation, every contract, and anything at all that spends your money.

Full detail — Content & AI use policy

The desks

Nine, and what each is answerable for

Roles first, names second. The names are working names for functions — easier to write to than a numbered queue, and nothing more than that.
Computer-generated portrait representing the Enquiries desk Enquiries

Nell

First response

Picks up whatever arrives — email, web form, WhatsApp, marketplace message, a voicemail transcript — reads it, answers it, and opens the project folder before anybody has quoted anything.

enquiries@yourcompany
Computer-generated portrait representing the Project office desk Project office

Wen

Order of work

Takes the job once it is won. Decides what has to happen first, tells the people who need to know, and keeps the promised dates and the real dates from drifting apart quietly.

projects@yourcompany
Computer-generated portrait representing the Drawing desk Drawing

Keddie

Drawings & visualisation

Turns a specification into a dimensioned drawing and a render with something in frame for scale. The only desk here that understands the machine rather than just pulling on it.

drawings@yourcompany
Computer-generated portrait representing the Demand desk Demand

Corr

Content & search

Plans it, makes it, posts it, and reads the numbers underneath afterwards. Owns the ad accounts, the keyword hygiene and the landing pages the ads point at.

marketing@yourcompany
Computer-generated portrait representing the Studio desk Studio

Rook

Design & production

Flyers, signage, vehicle livery, exhibition graphics, identity, websites, film. Three directions, one recommended, and the reasoning written down beside them.

studio@yourcompany
Computer-generated portrait representing the Compliance desk Compliance

Garrow

Documents & contracts

Risk assessments and method statements, O&M manuals, handover packs, confidentiality agreements out before drawings are. The most senior desk, and the slowest to agree with you.

compliance@yourcompany
Computer-generated portrait representing the Assurance desk Assurance

Hesk

Verification

Checks at the far end that the thing that reported success actually happened. Never accepts a log, a receipt or an exit code as proof. Returns pass, fail, or unverifiable — and unverifiable is not a pass.

qc@yourcompany
Computer-generated portrait representing the Logistics desk Logistics

Tam

Dispatch & delivery

Books it, tracks it, clears it through customs, and notices when a consignment has stopped moving before the client does.

dispatch@yourcompany
Computer-generated portrait representing the Money desk Money

Pria

Invoicing & credit control

Raises the invoices, reconciles the bank, keeps the cash position current, and does the asking — so the person who did the work never has to be the person chasing the money.

accounts@yourcompany
Structure

How the company is put together

Three tiers and a set of gates. The gates are the important part: they are the places where the automation stops and a person is required.
Tier one

The desks

Nine functional desks, each with a defined remit, its own address on your domain, and no authority outside its own subject. A desk that cannot answer something says so and hands it on.

EnquiriesProject officeDrawingDemandStudioComplianceAssuranceLogisticsMoney
Tier two

The coordinator

Holds the live index of every open thread, promise and due date, and which desk owns each one. Its single job is making sure two desks never work the same client thread — historically the most expensive failure mode there is.

Who owns itWhat was promisedWhat is dueStanding orders
Tier three

The controller

Independently verifies that work which reported success actually happened, at the far end, without reading the doer's own report. Refutes and reopens; never fixes, and never writes to your client.

PassFailUnverifiable is not a pass
The gates

Where a person is required

Three things never happen automatically, on any plan, by anybody's request: a price leaving the building, anything contractual, and anything that spends money. Those are yours.

QuotationsContracts & signaturesSpend

Nine desks, working the hours your office is shut.

Take one to begin with. Most companies start with Enquiries or Money, because both show a number moving inside the first month.